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YouTuber Tests Starfield on AMD Athlon 3000G, Ryzen 7 5700G APUs

In a recent video by Random Gaming in HD, the highly anticipated Starfield game was...

YouTuber Tests Starfield on AMD Athlon 3000G, Ryzen 7 5700G APUs

In a recent video by Random Gaming in HD, the highly anticipated Starfield game was put to the test on two distinct desktop APUs: the AMD Athlon 3000G with Vega 3 graphics, and the formidable Ryzen 7 5700G boasting Vega 8 graphics. The results provided valuable insights into the performance expectations for gamers relying on these processing units.

Starfield, known for its demanding nature, presented a considerable challenge for the Athlon 3000G. Running at 720p with various performance optimization tweaks, the visuals, while not reaching slideshow levels, came remarkably close. 

Random Gaming in HD’s APU Testing Configurations:

APURyzen 7 5700GSteam Deck (Valve Aerith)Athlon 3000G
CPUZen 3, 8C / 16T, up to 3.8 GHzZen 2, 4C / 8T, up to 3.5 GHzZen 1, 2C / 4T, 3.5 GHz
GPU8 Vega CUs at up to 2.0 GHz8 RDNA 2 CUs at up to 1.6 GHz3 Vega CUs at up to 1.1 GHz
Memory tested32 GB DDR4-320016 GB LPDDR5-5500DDR4-2666
TDP65WUp to 15W35W

Even with extensive adjustments such as image quality reductions, 50% scaling, dynamic resolution, and FSR2 implementation, Starfield struggled to maintain a frame rate, hovering between a modest 10 and 20 fps. Overclocking the integrated APU to 1.6 GHz failed to breach the 20 fps barrier under the same settings.

Render Resolution Scale
Render Resolution Scale

On the other hand, the Ryzen 7 5700G, characterized as one of the finest desktop APUs available, exhibited significantly improved performance. With settings akin to those of the Athlon test but elevated to 1080p, the Ryzen 7 5700G demonstrated a commendable performance range of 20 to 35 fps in Starfield. 

Notably, Random Gaming in HD suggested that the system could have fared even better with speedier memory, featuring 32 GB of dual-channel DDR4-3200 RAM.

The observations mirrored those from previous Steam Deck tests. In open areas with lower demands, Starfield maintained a steady ~30 fps. However, the APU’s performance faced challenges in densely populated cities. For instance, in New Atlantis City, frame rates consistently dipped below 30 fps, often resting in the mid- to low-20s.

The video concluded on a hopeful note, expressing anticipation for potential enhancements in Starfield’s performance. The YouTuber, echoing the sentiments of many gamers, looked to Bethesda and graphics card driver developers for meaningful strides in the weeks and months ahead. The findings provide crucial information for gamers considering the use of these APUs for the highly anticipated title.