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Fans Claim $70 Price Tag Holds Them Back From Trying New Games

Fans Claim $70 Price Tag Holds Them Back From Trying New Games

In recent months, a growing chorus of voices within the gaming community has raised concerns about the rising cost of video games. The introduction of a $70 price tag for new titles on platforms like the PlayStation 5 has triggered a wave of discontent among fans, who argue that this hefty price point is deterring them from exploring new gaming experiences.

Gaming, once a relatively affordable hobby, has seen a steady increase in the price of new releases with each subsequent console generation. Now, as the industry ushers in a new era of gaming with the PlayStation 5, consumers are met with a significant jump in the standard price for premium titles.

Marvel’s Spider-Man 2, a highly anticipated release slated for October 20th, epitomizes this trend, commanding a hefty price tag of £70 – the new norm for PlayStation 5 games. In early reviews, critics have showered the game with praise, lauding it as a groundbreaking realization of the beloved superhero universe. However, even as excitement builds for established franchises like Spider-Man, fans are grappling with the reality of this elevated price point.

A Reddit user going by the handle Famaffe sparked a spirited discussion on this very topic. They reflected, “I’ve been thinking about the price hike of new games for the past few days and for me personally, the new $69.99 price tag most certainly makes me less likely to consider buying a game I’m not so sure of. It’s happened with several games that have come out, with the most recent being MW3. I haven’t played Call of Duty since Black Ops 2 in 2012, so I’m a bit on the fence about jumping back in, but after seeing it has adopted the new standard price my willingness to give it a shot dropped to almost zero.”

This sentiment resonated widely among gamers. Many echoed the sentiment, expressing a shift towards a more cautious, patient approach to game purchasing. One user noted, “I’ve become a mostly patient gamer, unless it’s something I’m really really excited for. There’s just no need to buy a game straight away. Especially these days, when the game will often have issues that will be patched later. If you’re willing to wait, you get a better product for a better price. It’s tough to argue against that.” Another added, “Yes. I don’t know how people afford these games at all with the current living cost crisis. I’m fairly well off, but I still have a hard time justifying a purchase of a game with that price tag.”

In response to this pricing predicament, a significant number of gamers are turning to subscription-based services like Xbox Game Pass and PlayStation Plus. These platforms offer an extensive library of games for a fixed monthly fee, providing an attractive alternative to purchasing individual titles at premium prices.

Moreover, a prevailing sentiment among gamers is a willingness to exercise patience, waiting for games to go on sale before making a purchase. This strategy allows consumers to enjoy their favorite titles without breaking the bank, while also affording developers the opportunity to address any initial bugs or performance issues.

As the gaming industry grapples with these consumer sentiments, the question looms: will this $70 price point become a new standard, or will there be a reevaluation in light of fan feedback? The conversation surrounding the cost of gaming is far from over, and fans continue to advocate for a more inclusive and accessible gaming experience for all.

Usman Haider


Usman Haider, an acclaimed content writer and CEO of Epha Tech, offering expert digital marketing solutions. Harnessing his skills in content creation and marketing strategy, Usman sets new standards in the digital world. Having six years of experience in tech industry.