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AMD’s Fluid Motion Frames tech now works in any DX11 and DX12 game with any RX 7000 and RX 6000-series graphics card

In a groundbreaking development for gaming enthusiasts, AMD has announced a significant expansion of its...

AMD’s Fluid Motion Frames tech now works in any DX11 and DX12 game with any RX 7000 and RX 6000-series graphics card

In a groundbreaking development for gaming enthusiasts, AMD has announced a significant expansion of its Fluid Motion Frames (AFMF) technology. This innovative frame generation system, previously limited to select titles, is now compatible with any DirectX 11 (DX11) or DirectX 12 (DX12) game. 

What’s more, this feature is accessible on both RX 7000 and RX 6000-series graphics cards, signaling a major stride forward in AMD’s commitment to enhancing the gaming experience.

The AFMF technology, an integral component of AMD’s FidelityFX Super Resolution 3 (FSR 3) feature set, aims to amplify frame rates in games, particularly in scenarios with demanding settings such as high resolutions or intricate ray tracing requirements. This development opens up a new realm of possibilities for gamers, offering a ‘free’ performance boost in virtually any game released over the last decade.

This expansion of support stands in stark contrast to Nvidia’s DLSS 3 technology, which necessitates individual game support and specialized hardware found exclusively in RTX 40-series GPUs. The question remains whether Nvidia can adapt its frame generation technology for older GPUs, given the specific hardware prerequisites.

One of the most significant takeaways from this announcement is that AMD’s Fluid Motion Frames technology is no longer limited to a select few GPUs. It’s now available not only on any RX 7000-series GPU but also on any RX 6000-series model. This inclusivity ensures a broader demographic of AMD users can now reap the benefits of this cutting-edge technology.

Moreover, Fluid Motion Frames can also be activated on competing GPUs, including the widely popular and reliable GTX 1060. This move by AMD could inadvertently reshape the landscape of GPU upgrades, as users may find less incentive to invest in new hardware if the frame generation tech becomes widely adopted by the public.

However, it’s important to note that while AFMF and frame generation technology offer substantial advantages, they are not without their considerations. Frame generation inherently introduces additional latencies. To counteract this, AMD has introduced its revised Anti-Lag+ technology, underlining their commitment to delivering a seamless and responsive gaming experience.

In terms of usage recommendations, it’s advised to exercise caution when enabling AFMF, particularly in scenarios where frame rates are already low. The introduction of frame generation can potentially exacerbate existing high latencies. AMD suggests enabling AFMF only for games running at a minimum frame rate of 55 frames per second (FPS) for 1080p displays, and 70 FPS for 1440p or higher resolution displays.

It’s worth noting that the driver carrying these monumental changes is currently labeled as a Technical Preview. This indicates that it is not yet in its final form and may contain some bugs or optimizations yet to be refined. Nevertheless, for gamers who relish the opportunity to fine-tune their GPU settings and are willing to navigate through potential hiccups, this driver is undeniably a significant leap forward.

AMD’s latest expansion of Fluid Motion Frames technology is a game-changer for the gaming community. With compatibility now extended to any DX11 or DX12 game on both RX 7000 and RX 6000-series GPUs, users can expect a notable performance boost across a wide spectrum of titles. As the gaming industry continues to push boundaries, AMD’s commitment to providing cutting-edge technology places them at the forefront of this dynamic and ever-evolving landscape.

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