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‘Alan Wake 2’ Benchmarks Show RTX 4090 Hitting 130+ FPS at 4K With Maxed Out Ray Tracing

Nvidia unveiled an exciting glimpse into the highly anticipated release of Remedy's "Alan Wake 2,"...

‘Alan Wake 2’ Benchmarks Show RTX 4090 Hitting 130+ FPS at 4K With Maxed Out Ray Tracing

Nvidia unveiled an exciting glimpse into the highly anticipated release of Remedy’s “Alan Wake 2,” In a recent blog post, showcasing remarkable advancements in ray tracing technology. Set to launch on October 26th, the game promises a visually stunning experience, particularly for users equipped with Nvidia’s latest RTX 40 series GPUs.

One of the standout features highlighted in the blog post is the integration of DLSS 3.5 with Ray Reconstruction, a development that is poised to revolutionize the gaming experience. DLSS (Deep Learning Super Sampling) has been a game-changer in the industry, employing AI-driven techniques to upscale lower-resolution images, resulting in significantly improved performance without compromising visual fidelity. With the introduction of DLSS 3.5, Nvidia is taking this technology to new heights, promising even greater gains in frame rates.

The benchmarks presented by Nvidia are nothing short of impressive. At 4K resolution with maximum settings and DLSS 3.5 enabled, the flagship RTX 4090 achieved an astonishing 134.4 frames per second. Following closely behind, the RTX 4080 and RTX 4070 Ti delivered exceptional performance at 103.9 fps and 82.2 fps, respectively. These numbers demonstrate a significant leap in gaming performance, setting a new standard for high-resolution gameplay.

However, the true impact of DLSS 3.5 becomes evident when it is disabled. Without this performance-boosting technology, frame rates take a substantial hit. The RTX 4090, which initially soared at 4K, drops to a mere 32.8 fps. Similarly, the RTX 4080 and RTX 4070 Ti experience considerable reductions, falling to 22.2 fps and 17.4 fps, respectively. This stark contrast highlights the pivotal role that DLSS 3.5 plays in maximizing the capabilities of Nvidia’s GPUs.

The benefits of DLSS 3.5 extend across various resolutions. At 1440p with the same graphical settings, the RTX 4090 excels at 170.1 fps, followed by the RTX 4080 at 133.1 fps, the RTX 4070 Ti at 108.3 fps, and the RTX 4070 at 91.9 fps with DLSS 3.5 enabled. These results underscore the adaptability of Nvidia’s technology across different gaming scenarios, providing consistently impressive performance.

Moreover, the benchmarks at 1080p mirror those at 1440p, reaffirming the potency of DLSS 3.5 in enhancing frame rates across the board. While the absence of benchmarks without ray tracing is notable, the substantial performance gains achieved with DLSS 3.5 highlight its critical role in elevating gameplay experiences.

In addition to DLSS 3.5, Nvidia shed light on the key ray tracing features that will define the visual excellence of “Alan Wake 2.” The game will incorporate ray-traced lighting, including ambient occlusion, reflections, and shadows. Path tracing will also play a pivotal role, optimizing the game’s performance while delivering a heightened level of realism. This combination of cutting-edge techniques promises to set a new standard for immersive gaming environments.

“Alan Wake 2” will offer players a choice between three Ray Tracing presets low, medium, and high settings. Each preset will impact the rendering of light bounces, the quality of indirect path-traced lighting, direct lighting, and transparent material ray tracing. Additionally, these presets will influence denoising quality for both direct and indirect lighting, catering to a wide range of gaming setups, including those utilizing AMD and Intel GPUs.

As the release of “Alan Wake 2” draws nearer, Nvidia is gearing up to provide gamers with an optimal experience. On October 26th, Nvidia plans to release a Game Ready Driver tailored specifically for the game, ensuring seamless compatibility and optimal performance for users with Nvidia GPUs. Meanwhile, Intel has already released a driver update to support “Alan Wake 2,” leaving AMD users in anticipation of a similar update in the near future. The benchmarks revealed by Nvidia showcase the immense potential of the upcoming “Alan Wake 2” in harnessing the power of ray tracing technology. With DLSS 3.5 at the forefront, gamers can expect an unprecedented level of performance, setting a new standard for high-resolution gameplay. As the release date approaches, the excitement surrounding “Alan Wake 2” continues to build, promising a visually stunning and immersive gaming experience for players worldwide.

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